The Dragonball Theme park is a massive park created for Qiddiya City of Play in Saudi Arabia. The announcement trailer was created in Unreal Engine 5.
Responsibilities:
- Modeling, Sculpting, and Texturing a wide variety of assets in every area of the park, including the entrance domes and the large Kami Palace bowl hero assets
- Shader/Material creation for a wide variety of surfaces.
- Vertex Painting and Foliage painting on the landscape
- Asset Layout in Unreal Engine 5.3
- Asset Optimization